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Robotbror: Teknotaskens magt

Art direction, concept art and texture painting
Project Details

Client: Niila Games

Type: Mobile Action Adventure Game

Role: Art Director, Concept artist,

Tools: Clip Studio, Substance Painter, Unity

A game for children made as a shared universe project together with the Live-action film Robotbror, in colaboration with Nimbus Film. I was responsible for the overall look of the game, concept art, art assets and texture painting.






Concept





Texturing


3D models by Lucas Malling, texturing by Glenn August



Early concepts